HOME Exhibition

Acoustic Array

"Aonic Array" consists of multiple transparent acrylic tubes suspended in the air. Precisely controlled by pneumatic solenoid valves, these tubes produce resonant sounds when air is expelled and echoes within them. Beginning with his 2007 work "Sound.of.bottles," WANG Chung-Kun has been exploring the principle of air vibration to create a variety of sound installations, including "Kong - Qi," "beTube," and "Horns." Through mechanical and digital control, he manipulates air currents to generate sounds that are both familiar and strange, evoking a sense of the future.

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”Stance Poker”

The "difference in stance" between people in communication is a cause of stress and distress.
For example, the following problems. People in different positions attack each other using language that includes harassment. Social tendency for minority opinions to be drowned out by the majority, Physical limitations prevent them from communicating with others as they would like.
On the other hand, in the ever-evolving human enhancement technology, avatars are about to develop into a transformative technology that can not only solve these personal stresses and worries, but also turn the social tide.
We have developed a system that combines avatars and AI to control appearance, voice pitch, inflection, and phrasing in real time, allowing for stance manipulation.
Our question is: Can AI be used to solve the problems caused by this difference in stance? Is the solution appropriate?
We aim to determine how extensively visitors accept or reject, and embrace or disregard this technology.The experience of the three pieces of work gives the user a sense that mental stress can be controlled. In addition, the user can see stereotype of himself/herself as determined by the AI based on the user's behavior. This makes the user aware of his/her own stance, and we are convinced that the sharing of individual "stance" among people may direct the flow of the world.

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Meaning

Language covers all kinds of values and merits and becomes the carrier of culture, in which pervades thoughts and emotions, perceptions and concepts. When AI encounters with humans, it can also be regarded as a cross-domain communication.
This work starts from language. In the Q&A session between AI and human beings, the AI speaks in human language, while the humans speak in program codes, and is presented with dual-channel video. The sound of keyboard inputting code and the sounds of dancers’ footsteps interpreting AI language form a more primitive and fundamental intimate conversation between man and machine.
As AI emerges, humans' reliance on technology deepens, making digital life a part of daily existence. Beyond the well-known ChatGPT, numerous AI software aim to provide companionship, attracting a wide user base. AI learns about users' values through interactions and responds accordingly. Under the gaze of "AI," the dancers’ bodies, covered in code, reconstruct the materiality of the real world. Under the gaze of "humans," databases transform into seemingly real and beautiful worlds.
In this collaborative text with AI, the work explores the dialectical relationship between humans and AI from three perspectives: "sound," "body," and "language." It re-examines the boundaries between technology and humanity, reality and virtuality. This dialogue is not only a fusion of technology and art but also a profound contemplation of the future coexistence of humans and machines.

Director|Tzu Ting HUANG
Producer|Tsai Lun TSAI

Choreographer for Real Dancer|Hsiao Hsuan HUANG
Choreographer for Virtual Dancer|Ling Jun HUANG
Real Dancer|Hsiao Hsuan HUANG
Virtual Dancer|Ling Jun HUANG
VJ|Yu Wei CHEN
Composer|Bo Yuan WANG
Voice Actor|Cassie、ChatGPT

Director of Photography|Kun Ho CHEN, Chun Kai HUANG
Gaffer|Jimmy HUANG
Best Boy|Hung Nien

Editor|Tzu Ting HUANG
Colorist|Jimmy HUANG
Sound Mixer|Bo Yuan WANG
Animator|Wonder Studio
Still Photographor|Chun Kai HUANG, Yi Hsuan LO

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Memory Encoder

By the combination of audiovisual and the generation techniques of interaction AI to observe the collective life’s experience. The artwork “Memory Encoder” considers saving the fragments of life experiences into an consciousness database, the owner of it will initiative update, in order to reconstruct the individual experience from the artwork. Through the calculation of diffusion models in the artwork, generate the sight of third party perspective, and displace the variety of emotional experiences, convey the artwork creating the realistic by imitating the community.

Thinking is like a holographic principle, our experience and perception is the projection of collective consciousness. Each perception experience likewise each AI data node, the artwork acts as the bridge in connecting the individual to the collective database, to use the experience data projected a portion of perspective in terms of generate, convert, dynamic and fuse. Through the updating of joyful experience pictures into the artwork from the audiences, the artwork will be viewed as a collection of consciousness. The connection of audiences with the artwork also illustrates the AI itself and the collective construct the mode of joint manufacturing by sharing data.

The data model can be calculated by AI shows as a singularity. Save and compress the collective experiences and memories, convert to the projection of the collective consciousness, these are able to exchange the pathway of evolution in civilization. Therefore, the artwork “Memory Encoder” is here to mention the possibility of evolution and perspective.

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